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Old Dec 04, 2009, 01:11 AM // 01:11   #1
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Default Pain Inverter stacking

Do multiple party members using Pain Inverter on one foe stack?
I didn't think so... I would think that everyone using PI at the same time is a waste. So does PI actually stack on a foe?
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Old Dec 04, 2009, 01:17 AM // 01:17   #2
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no...just one pi cast work..best thing to do is time or watch when foe's bar stops dropping in big chunks...then recast Pi.
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Old Dec 04, 2009, 01:17 AM // 01:17   #3
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no hexes stack; with the exception of certain hexes like life siphon which the foe will only suffer -3 degen, but each member will receive +3 regen.
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Old Dec 04, 2009, 01:18 AM // 01:18   #4
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thats like saying if you use two conjure nightmares on a foe, it'll have 18 degen

So no
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Old Dec 04, 2009, 01:51 AM // 01:51   #5
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I asked because on some dungeon runs, the runner tells the rest of the party to cast PI at the same time (Ooze Pit and Rragar, for example). When that happened, the boss went down in seconds.
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Old Dec 04, 2009, 02:58 AM // 02:58   #6
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Quote:
Originally Posted by WhiteAsIce View Post
I asked because on some dungeon runs, the runner tells the rest of the party to cast PI at the same time (Ooze Pit and Rragar, for example). When that happened, the boss went down in seconds.
That's because the boss would have gone down in seconds with just one cast. The runner was probably mistaken.

Think about it, 80*8 is 640 health, and if your party members had spirits too, that would add even more.
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Old Dec 04, 2009, 03:16 AM // 03:16   #7
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Quote:
Originally Posted by WhiteAsIce View Post
I asked because on some dungeon runs, the runner tells the rest of the party to cast PI at the same time (Ooze Pit and Rragar, for example). When that happened, the boss went down in seconds.
I think the runner is wrong... If the Boss AoEs, he is going to suffer the damage from PI multiple times in one hit, IF he hits a bunch of people. So I think what is happening is the runner saw multiple -80's above the boss' head from multiple people applying it and got overexcited... the boss is AoE'ing.
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Old Dec 04, 2009, 05:53 AM // 05:53   #8
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Yep, runner is wrong. I usually just wait a couple seconds after everyone casts their PI's all at once, then use my copy.
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Old Dec 04, 2009, 07:49 AM // 07:49   #9
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I'm level 10 asuran, my brother is level 5. If I do PI I see big damage numbers. If he does his after I do mine damage numbers drop. Nope it doesn't stack, and it's important for a low asuran rank not to overwrite it.
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Old Dec 04, 2009, 04:57 PM // 16:57   #10
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No they don't stack, and it's a good idea to decide who's going to use it, in what order, before you attack, so that you avoid overlapping them.
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Old Dec 04, 2009, 08:01 PM // 20:01   #11
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Stacking Pi's would be a helluva exploit. Pi x 8 would be... Just....... "wtfh4xroflpwned" type of thing.

But nah, Pi's do not stack. As Quaker said team synergy is very good to have when using multiple copies of this skill. I'd definatey recommend using Ventrilo/Skype/ect to communicate for this. If you're very experienced at watching the battle field you should actually have no problem chaining Pi onto targets.

Last edited by jonnieboi05; Dec 04, 2009 at 08:35 PM // 20:35..
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Old Dec 04, 2009, 08:51 PM // 20:51   #12
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Pain inverter certainly doesn't stack.

However, there could be a situation where it's absolutely necessary that Pain inverter be on a specific foe and every extra copy helps? Like, when there are hex removers around or it's important to hit exactly THE big damage dealing skill?
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Old Dec 04, 2009, 09:00 PM // 21:00   #13
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Or when its a boss and your only getting a 5 sec duration max.
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Old Dec 06, 2009, 08:42 PM // 20:42   #14
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Stacking PI would be about 640 damage per second. As fun as having 5000 something damage done to a single foe at once would be, it is just too much.
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Old Dec 06, 2009, 10:24 PM // 22:24   #15
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if only.
no hexes stack
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Old Dec 06, 2009, 11:05 PM // 23:05   #16
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Not true, some do. Skills like Assassin's Promise and Life Siphon act like this:

For each person who puts Life Siphon on a foe, that foe suffers ONLY the greatest degen, why all allies that used Life Siphon on a foe obtain their respective regen.

Works like that with all hexes that benefit the person who casted them too (Like energy/health gain on end)
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Old Dec 06, 2009, 11:54 PM // 23:54   #17
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That's not "stacking" - benefits to the people don't stack, each caster gets only the benefit from their own hex.
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